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shooters returned, but we did not notice

Sometimes you want to go back in time, but as long as science does not give a chance to break the time continuum, It is content with little - to indulge in nostalgia, Returning to a favorite once things. for example, while away the evening of Blood or Heretic in anticipation of the new Doom Eternal. But old-school shooters, facing today, actually a lot - you need only to find them

How it was!

In the nineties, yield cult Doom, genre of first-person shooter was lifted up above all the game industry, overshadowed and different simulators, and strategies, and role-playing games. Doom, Quake, Shadow Warrior, Hexen and many other "shooters", as they were called, doing ball. Until the beginning it was practically zero plotless projects, scenic avarice which compensated for slashing drive through the edge.

As time went. Half-Life, Unreal and many representatives of the "new school" turned the FPS genre in a more measured, with an emphasis on history, narrative and cinematic. But they eventually went off the radar. Now most of the major projects - a huge open worlds for fifty hours, strewn with markers, with a variety of mechanic. But sometimes she wants something else. Something simple, pure and unclouded ... any Hell on Earth, where there is a double-barreled gun and hundreds of faithful, thousands of demons to destroy. The goal is clear, the way is clear, it's time to kick ass! The only question is, where to go?

That's what I asked!

Unfortunately, in this decade exhausted genre. One after another in sales failed Bulletstorm, The Darkness 2, Syndicate - good and even excellent projects, for which, but, the public decided not to vote ruble. Such games are very expensive to manufacture, and, When they stopped to make money, big publishers prefer to focus on the safe series. Bastion shooters were hold yes Call of Duty Battlefield.

Occasionally someone still return to the roots. Especially in this field have distinguished Poles from Flying Wild Hog - at first pleased with our small, but electrifying and sparkling Hard Reset, and after successfully revived unexpectedly Shadow Warrior. AT 2013 year project clearly demonstrated, that people are hungry for high-quality old-school shooters. A year later, BJ Blazhkovich triumphantly returned to the fight against the Nazis in Wolfenstein: The New Order, securing the success of.

However, other developers are in no hurry to join, and the massive return of old school FPS did not take place. But the legislator of the genre do not need mass - id Software, once exalted shooters, has launched a new Doom, who single-handedly grabbed all of us by the collar and threw the golden age of the genre. Yes, and followed a year later Wolfenstein: The New Colossus did not hit the dirt face.

And show the whole range of

However, This does not mean, that plenty to shoot a groovy soundtrack can be only once in a year or two. It turned, that fans of thoroughbred, not burdened with unnecessary details, open world and pumping shooters have where to go. As an option, You can revive old Classic (and not so) projects, that, due to the publishers, or GOG, We received the support of modern operating systems and sometimes even cosmetic improvements.

All editions of Serious Sam has long been available on an updated version of the engine from trikvela. In anticipation of a full quarter of the can and to remember the old Sam's merits in the field of fight against aliens. Moreover, even in VR. There is also a bunch of versions of Painkiller, in publications and amendments to which I have long been confused. The easiest way to take the Hell and Damnation - almost a full remake of the original game and the first additions in a single package. Bulletstorm Full Clip Edition is also easy to give a bunch of playing time, and besides it allowed to pass as an old man Duke Nukem (for some money, true).

No problem in the, to run on the current PC and the imperishable classics, bwd some Duke Nukem 3D (it is a pity, что отличную версию Megaton Edition поменяли на так себе 20th Anniversary), original Shadow Warrior, both issues Blood, collection of Redneck Rampage or a bunch of other projects on the engine Build.

It is worth paying attention to the indie scene. If the major publishers are reluctant to open wallets for the shooter in the spirit of the old school, the small studio has successfully occupied a niche. Well, almost successfully - sometimes mistakes happen like Mothergunship or Desync. Although it is easy to find a bunch of really great games.

Crazy Dusk will please fans of Redneck Rampage and Blood - it just recently with triumph and left early access (suddenly) It was one of the most vysokootsenennyh games on Metacritic in 2018 year. Amid Evil is created for fans of old Heretic and Hexen. Indie developers often take the classic foundation and combined with modern trends. for example, with roglaykami: Immortal Redneck brings back fond memories of Serious Sam and undeservedly forgotten Will Rock, Strafe and pays tribute to the respect Quake 2.

If you want to completely banal mess on the vast arena, and here there are several excellent options: minimalist Devil Daggers and free Hellbound: Survival Mode. Last, in fact, demo is a full game story. From mere slogan "shooter of the 90 20 years later, "the body spreads warmth. although it is a pity, that not every initiative comes to logical final. Польские мастера ужасов собрали из ресурсов хоррора >observer_ да и выпустили в ранний доступ веселый киберпанковый экшен — 2084, and a week later he announced, it is unlikely that he would ever become a full-fledged project. But another freshman early access has all the chances of developing - Meet, Bright Memory. watch the trailer. And now imagine, that the game has built one person. One!

projects, that follow not only the spirit, but also visual classics letter, are booming. At the beginning 2018 year early access settled Ion Maiden - a new shooter on the legendary Build the engine and the real successor to Duke Nukem 3D. Developers, Judging by the current version, squeeze out the technical basis for all the juices - though the design and looks of this game from the nineties, on the screen a huge amount of detail, sprite weapons and enemies are meticulously drawn and, most importantly, here great feeling of shooting. Holiday acts as publisher of the hurricane that same 3D Realms.

Last, by the way, in collaboration with 1C is preparing a project on the Quake engine. true, in addition to a small video, more about the game is not known. Where more informative announcement appeared Prodeus. It is being developed by just two people, but what! Michael Waller (Michael Voeller) and Jason Mojica (Jason Mojica) had a hand in Doom (2016), more Call of Duty and the latest Bioshock. Generally, these guys are something that the meaning of the genre. The game blends modern technology with retrostilistikoy and ultranasiliem. However, Trailer much more eloquent than any explanations.

If you do not want to wait, the recently released Steam Project Warlock - drayvovy retroshuter, which although running at quite a modern Unity, but successfully imitates the aesthetics of sprite. A pile of weapons, sea ​​enemies, over fifty different levels and furious pace - perfect, when you need to kill the evening and a thousand or two alien invaders.

Conclusion

We hope, in the future, the genre is still alive and is in demand. It would be desirable sometimes just sit back, recharge the plasma gun and blow off steam. Although the segment AAA-projects on the horizon, we are still waiting for only two series: Rock soldiers return to Doom Eternal, Blazhkovich and family will continue to protect the world from the Nazis. ironically, that these two "children» id Software, who once invented a genre, but for many years, left the stage, Now in the sweat of working on the return of the glory of the good old shooter.

A source https://vk.com/@symantecsecurity-shutery-vernulis-a-my-i-ne-zametili

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